Selected papers of VS-GAMES 2019 will be invited to be re-submitted at following:
Encyclopedia of Computer Graphics and Games (ECGG) is a unique reference resource tailored to meet the needs of research and applications for industry professionals and academic communities worldwide. The ECGG covers the history, technologies, and trends of computer graphics and games.
IEEE Computer Graphics and Applications plans a July/August 2020 special issue on graphics and virtual environments for serious games, or computer games that do not have entertainment as their primary purpose. These games share most of their infrastructure with entertainment games and other interactive virtual and augmented reality environments.
In the development of multimodal interfaces, this journal offers a standard reference for multidisciplinary work.
As implied by the word Interfaces rather than Interactions in the title, the journal seeks to illustrate verifiable realisations over purely theoretical musings. The journal focuses on multimodal interfaces developed with an emphasis on user-centric design. Thus, usability and architectural considerations are also key targets.