Best Paper Award

Learnings and challenges in designing gamifications for mental healthcare: the case study of the ReadySetGoals Application. Panote Siriaraya, Valentijn Visch, Marierose van Dooren and Renske Spijkerman

Best Short Paper Award

MoMaP – An interactive gamified app for the Museum of Mineralogy.  Georgia Andritsou, Akrivi Katifori, Vassilis Kourtis and Yannis Ioannidis

Best Poster Award

Gamified Knowledge Encoding: Knowledge Training Using Game Mechanics. Sebastian Oberdörfer and Marc Erich Latoschik


The conference proceedings are published with IEEE Xplore.