Scope
The conference will explore games and virtual worlds in relation to:
- Novel technologies
- Applications
- Methodologies, theories and frameworks
- Evaluation approaches and studies
Topics of Interest
- AI applications for serious games
- Serious games methodologies
- User-modelling in serious games
- Pervasive gaming
- Interactivity issues
- Game design
- Alternate reality games
- Virtual environments
- Augmented reality
- Visualisation techniques
- Human-computer interaction
- Mobile games
- Education and learning
- Multimedia gaming
- Case studies in serious games and virtual worlds
Important Dates
- Paper submission deadline:
31st March 2017 30th April 201710th May 2017 - Notification of acceptance:
1st May 20171st June 2017 - Camera ready:
20th May 201720th June 2017 - Workshop proposal deadline: 1st February 2017